This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a hourde of Barbarians and enjoy the mayhem!
- The Barbarian is a male kilt-clad Scottish warrior with an angry, battle-ready expression, hungry for destruction. He has close-cropped blonde hair and a long, yellow horseshoe mustache.
- The Barbarian is the first troop unlocked in the Barracks.
- Barbarians have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Barbarians will proceed to attack the nearest structure.
- Archers and Giants are commonly used to support Barbarians.
- Large hordes of Barbarians are very effective as they will quickly destroy anything in their path. This is balanced by the fact that the Barbarians are not very effective under heavy fire from splash damaging buildings. As such, players sometimes spread Barbarians to avoid them all being picked off in one group by a Mortar, Wizard Tower or Bomb Tower, as they deal splash damage.
- Besides doing splash damage, the Mortar also knocks back any Barbarians it strikes by 2 tiles (sometimes this can even change the Barbarians' target if it moves them closer to another building).
- Players also sometimes use Barbarians first to test what troops are in the defending player's Clan Castle, where any Traps are, and where any Hidden Teslas are.
- Barbarians can act as a "poor man's" distracting troop in a similar fashion to Giants; while they have far less health individually, a group of five Barbarians (the same housing requirement as one Giant) has approximately 75% of the health as a similar-level Giant (up to level 5) while doing nearly 4 times the damage (and costing approximately 20-25% of the Elixir to train). Note that this strategy is far less effective if splash damage defenses are in the area, as they will damage all Barbarians at once and destroy them relatively quickly.
- They are good to take out lone buildings, like Builder's Huts placed far away to prevent full destruction.
- If a Mortar is exposed and otherwise undefended, a single Barbarian can easily destroy it as Mortars cannot target troops which are within 4 tiles of them.
- Barbarians, along with Archers, are normally used in swarms to defeat Barbarian King or the Archer Queen. This is because they are inexpensive, and take up the minimum amount of housing space and therefore can be deployed in large numbers; the fact that Hero attacks are single-target means that the Hero can only kill one of the swarming troops at a time.
- Barbarians are not too weak for Clan Castle troops as they have relatively high health and damage for single housing space troops. They are capable of soaking up a decent amount of damage, delaying attackers and allowing your fixed defenses to take care of the rest. Because their housing space is only 1, you will be able to have a large amount of them in your Clan Castle, making them more time consuming to lure out.
- However, since the introduction of the Poison Spell, low-hitpoint units such as the Barbarian are significantly less effective inside Clan Castles.
- The Barbarian undergoes significant visual changes at levels 5, 6 and 8.
- Initially, the Barbarian appears to be a short, muscular man wearing a brown kilt with a leather belt and a steel shield-shaped buckle. He also has spiked wristbands on both arms, as well as a short claymore in his right hand. He wears a pair of leather sandals on his feet.
- At level 3, the Barbarian gains a brown leather headband with an emblem on the center, and a bigger, longer claymore.
- At level 5, the Barbarian’s headband is replaced with a horned helmet and his claymore turns into bronze.
- At level 6, the Barbarian wields a dark iron claymore and sports a mightier horned helmet of a dark gray color and gray horns pointing downward, similar to that of the Master League symbol. All accouterments (kilt, belt, wristbands, and sandals) turn a darker shade of brown as well.
- At level 7, the Barbarian replaces the dark claymore with a lighter-gray one that appears to be molten on each edge, and his horned helmet gains a gold accent along with gold horns. The spiked bracelets on his wrists turn black, and the spikes become gold. His belt buckle also becomes brass-colored.
- At level 8, the Barbarian uses a new helmet with larger horns pointing upwards and fur on its front. His bracelets are now solid bands of metal and bronze.
- Of the three troops that occupy only one housing space (Barbarian, Archer, and Goblin), the Barbarian has the highest health and does the second-most damage (Goblins of similar level have higher damage per second). He is also the slowest-moving but fastest to train.
- When you tap on an Army Camp, all the Barbarians stationed there will briefly raise their sword.
- You can have a maximum of 280 Barbarians at one time in a complete set of fully upgraded Army Camps. This number increases to 320 if you include the 40 that can fit into a fully upgraded Clan Castle. On the battlefield, you can clone an additional 90 Barbarians with three fully upgraded Clone Spells. You can also summon 24 additional Barbarians with a maximum-level Barbarian King.
- The level 6 Barbarian's helmet greatly resembles the iron helmet from The Elder Scrolls V: Skyrim. It is also the one worn by the Last Dragonborn in Skyrim's trailer.
- This is re-used in Clash Royale as a card called Elite Barbarians. The normal Barbarians in Clash Royale are based on Level 1 Barbarians in Clash of Clans.
- Barbarians bear more than a passing resemblance to Hulk Hogan.
- The Barbarian is the trademarked logo for Clash Of Clans.
- An event lasted from 29/1/15 through 5/2/15, during which the Barbarian's training speed was 5 times faster, along with the Dragon.
- As of the July 1, 2015 update, the training cost has been increased in levels 4-7.
- Barbarians are one of only three troops that are nonfictional. All the other troops (except Archers and Miners) are based on mythological humans/creatures.
- On 4/8/17, low-level Barbarians could be seen working on buildings in place of Builders in the Home Village owing to the latter's departure. A week later, on 11/8/17, their role was then taken over by the Giants.
|preferred target||attack type||housing space||movement speed||attack speed||barracks level required||range|
|None||Melee (Ground Only)||1||16||1s||1||0.4 tiles|
|Level||damage per second||damage per attack||hitpoints||training cost||research cost||laboratory level required||research time|
|ARMY||• Builder Barracks • Star Laboratory • Battle Machine Altar • Army Camp|
|DEFENSE||• Double Cannon • Crusher • Archer Tower • Roaster • Guard Post • Cannon • Giant Cannon • Firecrackers • Multi Mortar • Hidden Tesla • Wall • Air Bombs • Mega Tesla • Lava Launcher|
|HEROES||• Battle Machine|
|RESOURCES||• Gold Mine • Gold Storage • Builder Hall • Elixir Storage • Elixir Collector • Clock Tower • Gem Mine|
|TRAPS||• Push Trap • Mega Mine • Mine • Spring Trap|
|TROOPS||• Baby Dragon • Raged Barbarian • Bomber • Night Witch/Bat • Sneaky Archer • Drop Ship • Beta Minion • Night Witch • Boxer Giant • Super P.E.K.K.A • Cannon Cart • Drop Ship/Skeleton|
|BOOKS||• Book of Fighting • Book of Everything • Book of Building • Book of Heroes • Book of Spells|
|POTIONS||• Builder Potion • Power Potion • Clock Tower Potion • Training Potion • Resource Potion|
|RUNES||• Rune of Dark Elixir • Rune of Builder Gold • Rune of Elixir • Rune of Gold • Rune of Builder Elixir|
|RINGS||• Wall Ring|
|HAMMERS||• Hammer of Fighting • Hammer of Building • Hammer of Heroes • Hammer of Spells|